Multi-agent coding fleets have no self-stabilizing equilibrium: throughput oscillates between extreme overwork and complete gridlock, so stability must be imposed externally by mechanical governors and semaphores rather than emerging from agent behavior.
Fleet capacity is not a dial you set but a control problem you must actively solve; teams that scale agent count without resource governors get alternating starvation and overload rather than steady throughput.
Any system where many autonomous workers share bounded resources (merge targets, build farms, machines) needs an explicit scheduling/governance layer; emergent self-balancing should not be assumed.
Running 50 AI coding agents creates an oscillation between extreme overworking and complete gridlock.