Cheaper Tokens, More Expensive Agents
Falling per-token prices are a distraction from the real cost lever: per-task context consumption is inflating faster than unit prices are falling, so agent cost work must target consumption — tool schemas, skill documentation, and history — not model selection.
AngleInvert the standard cost-model assumption and show where the token budget actually goes per task, with the 29%–76% per-task cost increase as the counterexample to 'prices are dropping'.
Source video ↗Composition Over Inheritance Is the Real Agent Architecture Decision
Accumulating MCP servers and skills inside one context window is inheritance, and it fails for the same reason deep inheritance hierarchies fail: coupling. Capability boundaries belong between agents, not inside one prompt, and decomposition is the only scalable path.
AngleRe-apply the OO inheritance-vs-composition argument to agent capability accumulation, using the monolithic-agent vs. coordinator-plus-sub-agents contrast as the case study.
Source video ↗Integration Surface Is Not Capability
MCP server count and skill count are being used as capability metrics, but declarative capability descriptions consume the same scarce context as task content and degrade performance past a threshold — capability registries need selection and routing strategies, not unconditional loading.
AngleAttack the MCP-servers-as-progress-metric mindset and describe skill registration as a context budget problem with a degradation curve.
Source video ↗The Harness Is the Artifact
Treating the model as the application is the core engineering mistake; the durable, testable artifact is the deterministic harness — loop control, guardrails, hooks, and rules — that wraps bounded probabilistic calls, which is where portability, telemetry, and durability become design surfaces.
AngleTake the speaker's agent definition literally and unpack what becomes code versus what stays probabilistic, and what that implies for testing and provider swapping.
Source video ↗